Network N
Network N is a games media publisher and gaming-focused advertising and creative services group.
Network N operates in the Unclassified segment.
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- Founded
- 2012
- Headquarters
- Circus Mews House, Circus Mews, Bath, BA1 2PW, UK
- Core Segment
- Unclassified
- Company Size
- 50–200
- Official Links
- Website
- Verified
- 2026-03-16
Key insights about Network N
Subsidiaries
Network N operates a network including Snigel, networkn.com.
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Acquisitions
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Network N: About
Network N operates a combined media, adtech and services model. It controls a portfolio of owned gaming and hobbyist content sites and utility properties, which attract specialist audiences for PC, console, mobile, tabletop and strategy games. These sites, plus a curated network of partner publishers, form an advertising portfolio sold to brands and agencies. The group also runs a creative and marketing services arm focused on the games industry, providing production, web and community services for game launches and ongoing campaigns.
Value is created by aggregating niche but commercially attractive gaming audiences, improving publisher monetisation through adtech and yield operations, and packaging this inventory for advertisers through programmatic and direct deals. For game studios and publishers, the services arm provides domain-specific marketing execution, leveraging the media network and community reach to improve campaign performance and audience engagement.
Network N: Market Position
Network N Limited is a UK-based games media and advertising group. It owns and operates multiple gaming-focused editorial and utility sites and manages a wider network of partner publishers, providing audience reach for advertisers targeting gaming and adjacent segments.
The company generates revenue by selling advertising across its owned and partner sites via its ad network and monetisation stack, and by offering creative, marketing, web and community services to game studios and publishers. Its direct paying customers are advertisers, media agencies, game publishers, game studios and third-party publishers seeking monetisation and campaign delivery, while consumers access the content properties for free and are not direct customers.
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