COMPANYCRSRCommerce Enabler (Shoppable Media, Live Commerce)E-commerce PlatformSales & Commerce Tech

Corsair

Corsair is a pC gaming, content‑creator hardware and systems vendor with supporting software.

Corsair operates in the E-commerce Platform segment.

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Founded
1994
Headquarters
115 N. McCarthy Boulevard, Milpitas, CA 95035
Core Segment
E-commerce Platform
Company Size
1,001–5,000
Official Links
Website
Verified
2026-03-12

Corsair: About

The business model centres on designing, sourcing and manufacturing PC components, peripherals, prebuilt systems and creator‑focused hardware, then selling these as branded products. Value is created by offering integrated ecosystems of compatible hardware (components, systems, controllers, streaming gear) managed through free control software, simplifying system building, streaming setup, and performance tuning for customers.

Revenue is generated mainly through one‑time product sales across multiple channels: direct‑to‑consumer e‑commerce, brand‑specific sites for custom systems and controllers, and third‑party retailers, distributors and IT channel resellers. Acquisitions of specialist brands in streaming gear, custom PCs and controllers expand the addressable product range and enable cross‑selling within the same gamer and creator customer base, raising average selling prices and share of wallet. Warranty, premium support and custom configuration options add incremental service‑like revenue on top of hardware margins.

Corsair: Market Position

Corsair is a United States–based manufacturer and seller of PC gaming, content‑creation and enthusiast hardware, along with related control software. Its portfolio spans components (e.g. memory, power supplies, cooling), peripherals (keyboards, mice, headsets, controllers), prebuilt and custom gaming PCs, and streaming hardware and accessories under acquired brands focused on content creators.

The company generates revenue primarily from one‑off hardware and system sales through its own webstore, specialist brands’ websites, and a network of retailers, distributors and IT channel partners worldwide. Its customers are predominantly individual gamers, streamers, PC enthusiasts and professional content creators, with some sales into businesses and esports organisations via channel resellers. Free configuration and monitoring software is used to support and lock in hardware usage rather than sold as a standalone product.

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